Cards
Appearance
Avalon does not run stock card effects. Sixteen cards were rebalanced for our rates and level cap, and one card exists only here.
Everything below is taken from the live server, so what you read is what the card actually does in game.
Avalon-only card
| Card | Effect | Where it drops |
|---|---|---|
| Grimir Card | Grants Blessing Lv3 and Increase AGI Lv3. | Grimir, our own boss |
Rebalanced cards
| Card | Effect on Avalon | What changed |
|---|---|---|
| Skeleton Card | +10 ATK. 2% chance to stun on attack — and 10% instead if you also wear the matching shield. | Stun chance greatly increased when combined with a certain shield. |
| Ghostring Card | Your armour element becomes Ghost. HP recovery −25%. | Now changes your element instead of reducing neutral damage. |
| Phreeoni Card | +150 HIT (up from +100). | Hit bonus raised. |
| Eddga Card | No longer reduces your Max HP. On Avalon the card carries no drawback. | The Max HP penalty was removed. |
| Doppelganger Card | +30% ASPD (up from +10%). | Attack speed bonus tripled. |
| Rideword Card | +6 DEX. | Cleaned-up script, same effect. |
| Stem Worm Card | +3 DEX. | Reworked from a drop bonus into a stat bonus. |
| Antonio Card | Drains HP on hit, but HP recovery is disabled, DEF −30, FLEE −30 and SP drains each attack. Ignores part of the enemy's defence. | Completely reworked into a high-risk vampiric card. |
| Lord of The Dead Card | Chance to inflict Stun, Curse, Silence and Poison with melee attacks. | Status effect chances adjusted. |
| Pest Card | 20% chance to turn the attacker to stone when you are hit (26% with INT 77 or higher). | Petrify chance on being hit raised sharply. |
| High Priest Card | Grants Blessing Lv13 and Increase AGI Lv13. | No longer casts Assumptio — now grants buff skills. |
| Kiel-D-01 Card | After-cast delay −30%. No longer gives ranged damage to non-Monk classes. | The ranged-damage clause was removed. |
| Randgris Card | Weapon cannot be broken, +10% damage to all races, and a chance to auto-cast Dispell Lv5 (was Lv1). | Auto-cast Dispell raised to the highest level. |
| Vanberk Card | +2 STR and a frequent chance to gain +150 critical for a short time. | Bigger critical bonus, and it triggers far more often. |
| Ifrit Card | +20 ATK, +20 CRIT, +20 HIT and a chance to cast Earthquake when hit. | Bonuses no longer scale with job level — they are fixed and high. |
| Fallen Bishop Hibram Card | +30% MATK (up from +10%), Max SP −50%, +50% magic damage to Angel, Demi-Human and players. | Magic attack bonus tripled. |
Notes
- Cards not listed here behave exactly as they do on official servers.
- Effects are read straight from the server database, not from any wiki or guide.